Skip to content

Goal Tracking

How to Write Your Goals

For every tournament you enter:

  • Add an entry
  • Make 1 tangible, trackable goal for the entire event
  • After each set, write if you hit your goal or not, and any additional notes
  • Type it up

Tournament Tracking

squatchfest #1 - revival of squatchfest

Goal: start incorporating dash dance and dash dance crouch

  • Pools v Creed Guy (Fox): used dd a little bit but wd forward too much. need to time and place ftilt and utilt better
  • Pools v JHTL (Marth): no dd on fd, too much wd without meaning. need to sh in place instead of recklessly moving forward, throwing needles, or charging needles
  • WR1 v Charlie Brown (Marth): better neutral but no meaningful dd, still too much wd. edge guards were better against marth
  • LR1 v JHTL (Marth): some dd but spent too much time getting juggled. need to force him off-stage more and trust the edge guards

Tournament page: https://www.start.gg/tournament/squatchfest-1-revival-of-squatchfest/event/melee-singles

VODs:

Result: 0-2 pools, 0-2 bracket, tied 5th

Man on a Ledge #453

Goal: use bair mixups on timing more to setup dash dance and wavedash spacing

  • WR1 v Yams (Marth, Fox): very good job using bair to gain spaceand force Yams to the outside
  • WR2 v Jada (Fox, Sheik): good usage when needed. game 1 tech chases is what you need to do more often
  • LR1 v Violet (Luigi): very good bairs to spaceand make center safe. good grab punishes
  • LR2 v Kered13 (Falco): not enough bair and movement out of laser. need to improve movement out of laser and oos.

Tournament page: https://www.start.gg/tournament/man-on-a-ledge-453/event/melee-singles

VODs:

Result: 2-2 bracket, tied 13th

SBY Melee Netplay #149

Goal: bair wall and use grab to gain good damage

  • WSF v Rambler (Zelda, Jigglypuff): good use of bair to make center safe. grab follow-ups were excellent.
  • WF v RJ7k (Falco): good bairs on battlefield, using ftilt on fd was very good
  • GF v RJ7k (Falco): lost some steam, gameplan was solid and movement out of shield was much better

Tournament page: https://www.start.gg/tournament/sby-melee-netplay-149/event/melee-singles

VODs:

Result: 3-0 bracket, 1st

squatchfest #2

Goal: powershield laser intentionally and keep using bair for spacing and damage

Insight from Polish: off of dthrow, need to establish an easy flowchart of reads and educated decisions to gain damage and take the mental load off of reaction tech chasing

  • Pools v Slypig (Falco): terrible movement, need to incorporate move reads in my grab punish
  • Pools v Alyx (Peach): played to the gameplan and it worked. game 2 had major lapses but came back well in the set. mentality stayed strong though keeping heart rate down was a struggle. need to look into breathing techniques for decreasing heart rate.
  • WQF v JHTL (Marth): just bad everything. movement was way off
  • LR1 v Lovelace (Marth): played slow and it worked. trust your reads
  • LQF v Slypig (Falco): TRUST YOUR READS and play more against him. movement was as good as it could be given exhaustion. implemented insigh from Polish near immediately and got good feedback from Slypig on punishes and experience.

Tournament page: https://www.start.gg/tournament/squatchfest-2/event/melee-singles

VODS:

Result: 1-1 pools, 1-2 bracket, tied 5th

COAL Week 62

Goal: be confident heading into each stock, game, and set

  • WQF v WizzleDrizzle (Falcon): good tech chases, confident, edge guards were quick and simple
  • WSF v GayKevin (Peach, Fox): played very confident other than on FoD (meh didn't have too much invested in that game since I just don't like playing on FoD right now), followed the Peach gameplay and absolutely killed it, Fox gameplan needs a lot of work and a lot more understanding of positioning in that match up
  • WF v Shay (Falco): bad mental, hands shaking, confident, really really bad execution and missed confirms, good baseline of what "bad play" looks like now which is actually not that bad
  • LF v msty (Falcon): bad execution in RTC (0% success rate), ok confidence but definitely could have been better, poor positioning and very poor movement

Insights: need to spend more time finding your positioning home in matchups, need to sit infront of CRT and not to side since looking at characters at an angle while tech chasing is much harder than looking head-on.

Tournament page: https://www.start.gg/tournament/coal-week-62/event/melee-singles/brackets/1322389/2017926

COAL Week 63

Goal: confidence and reacting as late as possible to make good tournament Melee decisions

  • WQF v Dixon (Sheik): good play, held down well, made good tournament Melee decisions
  • WSF v zHammer (Jigglypuff): bad confidence, too aggressive, need to get better at playing th matchup
  • LQF v Cthulu (Marth): good play, confident, just outplayed but need a little bit better DI
  • LSF v VISQ (Falco): nervous as first, but I got more confident as set went on, good tournament decisions throughout
  • LF v zHammer (Jigglypuff): beat myself before he beat me

Tournament page: https://www.start.gg/tournament/coal-week-63/event/melee-singles/brackets/1332230/2032119

COAL Week 64

Goal: remind myself to play tournament melee, use all possible movement options to your advantage

  • WQF v LemonHazel (Jigglypuff): confident, executed gameplan well, had fun at end
  • WSF v myst (Captain Falcon): not confident, did not play to gameplan at all, need more practice in both MU and tech chase situations
  • WF v ZHammer (Jigglypuff): ok confidence, played good game 1, bad game 2, ok game 3, executed at the beginning but mentally crumbled immediately, need to work on not getting in my own way mentally
  • LF v myst (Captain Falcon): all bad

Tournament page: https://www.start.gg/tournament/coal-week-64/events/melee-singles/brackets/1342967/2047084/overview

VODs:

SBY Melee Netplay #158

Goal: try to be comfortable and keep your mind focused during stressful situations; execute your bread and butter combos to gain easy early percent

  • Pools v KingField (Marth): comfortable and fun
  • Pools v apollo [real] (Fox): started poorly and had to calm myself down with music; played well and used speed to my advantage
  • Pools v Slip Boy (Jigglypuff): game 1 was good and executed to the gameplan; game 2 Fox switch was for fun and was definitely not worth it; work on Fox gameplay to be better
  • Pools v STG Rambler (Zelda): simple, clean, and effective
  • Grand Finals v STG Rambler (Zelda, Jigglypuff): ditto from Pools

Tournament page: https://www.start.gg/tournament/sby-melee-netplay-158/event/melee-singles/overview

VODs:

COAL Wk 64

Goal: remind myself to play tournament melee and use all possible movement options to your advantage

  • WQF v LemonHazel (Jigglypuff): confident, executed gameplan, had fun at the end
  • WSF v myst (Captain Falcon): not confident, no gameplan execution, need more practice
  • WF v ZHammer (Jigglypuff): ok confidence, played good game 1, bad game 2, ok game 3. watch and review
  • LF v myst (Captain Falcon): all badd, need to work on match up. watch and review

Tournament page: https://www.start.gg/tournament/coal-week-64/event/melee-singles/overview

VODs:

Man on a Ledge #465 - Chalk Man on a Ledge

Goal: have fun

  • WR1 v a dog (Marth): good clean play
  • WR2 v Just (Falco, Sheik): you can win if you play your game, good showing
  • LR1 v Bambi (Falco): not really in it

Tournament page: https://www.start.gg/tournament/man-on-a-ledge-465/event/melee-singles/overview

Tilted by Togael

Goal: have fun

  • WR1 v Rose (Fox): good solid play, you had fun cheesing
  • WQF v Stro (Link): fun but no idea what to do. unironically ask around for ideas and watch others
  • LR2 v Chop (Luigi): fun when you started trying, and it worked. remember: i think it is time to start showing people how good i am getting at this game

Tournament page: https://www.start.gg/tournament/tilted-by-togael/event/melee-singles/overview